Fey-Charged Forest
Intro
A sprawling botanical wonderland filled with vibrant and magical flora. The gardens are imbued with mystical energies, housing rare plants with extraordinary properties. It's a serene retreat for nature lovers, druids, and those seeking the healing powers of nature.The forest is typically a calm and peaceful area, protected by heavy magic rather than brute strength. There is an abundance of animals and plants for food, as well as invaluable knowledge buried deep in the libraries of the societies that call it home. Making contact with these tribes would allow for much more magical knowledge.
The wood has deep green foliage and gigantic trees- larger than any you have ever seen. There are occasionally wooden bridges going from tree to tree, but they seem to be formed from the branches themselves rather than built by anyone’s hands. They also seem empty and unused, at least for a while. As you begin to cross the threshold of the forest, the sun that was previously oppressively bright in the sky seems to dim, covered by the light canopy forming as you go. This forest seems to glow slightly and you can feel the life and movement of the forest as soon as you cross the treeline. Traveling further, the flora and fauna seem to begin glowing, even little spores of bioluminescent light rising as you go.
Inhabitants
Common races found here include bunnyfolk, elves, and more that have yet to be discovered.Happenings
The Moon Pool
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The party ventured further into the forest, reaching a beautiful moon-shaped pool, surrounded by all manner of bioluminescent flora, with large koi fish swimming back and forth. There were some rabbitfolk near the pond, who seemed shy and ran away when the party arrived.
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Finn had a dream about a forest full of mushrooms that have wonderful smells - she began to work with spores soon after.
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Siloh StrongHearth met several animal spirits on the way to this forest - Unicorn finally meets him during a rest at the pool and gives him power in exchange for a promise to protect the animals around him.
The Stone Dome
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Southwest of the pond, there is a clearing. Unlike the rest of the forest, this place is quiet and free from the noise and chatter of the living things surrounding you. For whatever reason, it seems that animals do not gather here. In the middle of the clearing, there is a stone dome that is falling apart, rubble gathering in and around it. A great stone hand rises up, each one of the fingers over double the size of any of the party, cradling the structure. In the middle of the crumbled dome there is a pristine statue, contrasting the disrepair of the structure around it. Up and down the hands and around the base of the statue are runes that are unfamiliar to you. Stone statues are littered around the dome. Many are looking toward the sky, and some have animals next to them who are also looking upwards.
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The party encountered a basilisk at this dome and successfully defeated the beast. The petrified beings remain at the dome.
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The Eladrin
- A short walk south of the pond, there is a large, hollowed out tree stump, roots sprawling across the small cliff, with a roof made of intertwined branches and what seems to be crystal. There’s a set of steps leading up the cliff with a fallen tree as a bridge. On the cliff as you climb the stairs, there is a statue made of wood and gilded. It’s a woman who looks much like Ruinhilde.... Tall and lithe, with hair that is made of what looks like ivy and a glowing spear in her hand. It is radiating energy that seems to make you feel ready to take on any challenge in your path.